Invite your team
Updated 2026-07-21
You don't run events alone. Teammates get their own login and only see the parts of the dashboard their role allows.
Invite a teammate
- Go to Settings → Team.
- Tap Invite.
- Who — enter their email. They'll get an invite to join your project.
- Role — pick one (each has a short description of what it unlocks).
- Events — give them all events, or tick only the specific events they should see.
- Tap Send invite. Until they accept, their row shows Invite sent.
Roles
Each role unlocks a slice of the dashboard, so people see what they need and nothing they don't:
- Admin — full access to the project, including settings and money.
- Events manager — create and run events, tickets, and orders.
- Community manager — approve members and run the community.
- Ambassador — a promoter with their own tracked link (see recruit an ambassador).
- Viewer — see the numbers, change nothing.
Your own row shows as Owner — that's you, with everything.
Change or remove someone
Tap a teammate's row to open them. From there you can change their role or events scope, or Remove them from the project (you'll confirm first). Access updates the moment you save.
Related
- Project settings — where Team lives, alongside Details, Payees, and Channels.
- Add a scanner — door-only access for the people checking guests in.